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3D Violence 2
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3D Violence 2.iso
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sulaco
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readme.fst
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Text File
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1996-08-06
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4KB
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109 lines
=============================================================================
Title : USS SULACO
Filename : Sulaco.map
Author : Anders Randin
Email Address : randin@tripnet.se
Misc. Author Info : A poor gamefreak who has tried very hard to learn
how build works ...
Description : Losely based on the movie Aliens. Duke is sent away along
with a group of US Colonial Marines and an advisor
named Ellen Ripley, who apparently saw an alien once
(woopie fucking doo!), on the USS Sulaco to
investigate the remote planet of LV-426 when
suddenly all h*ll breaks loose! Duke is really
pissed off. Just awaken from hypersleep he finds
everyone else is wasted, (even Ripley?), and aliens
everywhere!
Revenge time!! With new sounds and graphics
(some adult) this is the first level of two !!
I'm already working on LV-426 ...
Additional Credits to : Per Randin (a real pain in the ass who has mocked
me from the beginning but has helped me with
ideas and finding bugs), Pierre Billhall for
playtesting, James Cameron for doing one of the
greatest movies ever. Finally 3dRealms for making
this game, which kicks quakes butt ...
=============================================================================
* Play Information *
Single Player : Yes Difficulty equal to "come get some"
(No settings)
DukeMatch : Yes 2-8 players
Cooperative : Yes 2-8 players (for chickens)
New Sounds : Yes
New Graphics : Yes
New Music : No
* Construction *
Base : New Level from scratch
Editor(s) used : Build / Wintex4.2 / Editart / PSP3
Time used : Don't ask ...
Known Bugs : Apart from the bugs in Build itself? Hmmmmmm let me
think, I really hope not??!! If you find any,
please e-mail ...
* Copyright / Permissions *
As long as this text file is with my level I am a happy duke. You can
distribute this wherever you want as long as I get credit <by you including
this TXT file with the level> It may be put on a CD ROM compilation but please
contact me letting me know and I'll give thumbs up ... <but again include
the original TXT file>
This level may NOT be "re-done". Meaning... I wasted hours doing this from
scratch so you should design your level from a blank grid as well. I think
you learn more that way ...
* Where to find this level *
Coming soon to a link near you ...
* Important *
In order for this .map file to work properly you must put all the .voc
and the .art files in the Duke directory ... I have also included
a modified user.con file, which replaces the old one, in which I have
changed the E1L1.MAP "Hollywood Holocaust" with the sulaco.map ...
Make sure to backup any existing files.
The contents of the sulaco.zip file are :
readme.fst
sulaco.map
user.con
tiles013.art
chaingun.voc
damn03.voc
adoor1.voc
dscrem18.voc
flush.voc
pisses01.voc
thsuk13a.voc
* Final words *
This is not an easy level. I never intended it to be easy, but with some
caution and lots of saves it's a very playable level. Average playing time
is about 40 minutes if you now where to go and what to do. I hope you will
enjoy playing it.
If you have any comments good or bad, don't hesitate to e-mail me ...